Dmitry GinzburgProduct Designer
Israelphone +972533569957dima@ginzburg.worklinkedIngithub

summary

Product Designer working on products with complex logic — including monetization systems, internal platforms, and early-stage products. I design user flows, interfaces, and interaction models that make complex systems understandable and usable, with impact on conversion, efficiency, and product adoption.

Core Strengths

  • Designing flows and interaction models for complex products
  • Translating business rules and constraints into clear UX
  • Building scalable design systems and structured UI
  • Working across 0→1 and growth stages

skills

Product & UX

User flows • Interaction design • Information architecture • Design systems • Prototyping

Research & Validation

JTBD • CJM • User interviews • A/B testing

UI & Visual

Layout • Typography • Component systems • Visual consistency

Tools

Figma • Codex • Framer

Experience

Megamod / USA — Founding Product Designer

Aug 2023 – nov 2025

Early-stage UGC game platform preparing for institutional fundraising and external positioning.

  • Defined how the product is structured and communicated for external audiences, translating a complex platform model into clear product flows and narrative
  • Designed investor-facing website and materials, aligning product logic, positioning, and visual system
  • Contributed to a $7M funding round at a $25M valuation
  • Built reusable design system and workflows, reducing production time by 30–40%

OnlySpace / UAE — UX Designer

Feb 2022 – Mar 2023

Web3 game publisher (Xsolla, Com2us)

  • Designed end-to-end UX for limited-supply NFT sales, including access logic, eligibility rules, and purchase flows
  • Built pre-sale journeys (discovery, ожидание, phased access), improving conversion under high demand
  • Developed and tested multiple sale models, influencing monetization and distribution strategy
  • Result: $6M+ in volume and 16K NFTs sold

OCRV / Russian Railways — Product Designer

Feb 2020– Jan 2022

Enterprise platform (3M+ users, 10+ internal services: booking, travel, document management and workflow systems)

  • Redesigned UX across multiple services, simplifying workflows and improving usability at scale
  • Defined interaction patterns across B2B, B2C, and operational tools
  • Result: ~200,000 hours saved annually, ~$3M cost reduction

Prostor / Russia — Junior UX/UI Designer (Discovery & Narrative UX • Contractor)

Jan 2017 – Feb 2020

Product development and Design Agency

  • Led discovery workshops with founders and teams
  • Translated business goals into product concepts and UX prototypes
  • Supported early-stage product validation

Earlier Experience

  • E-commerce / Marketplaces — C-level roles focused on growth, fundraising support, and strategic initiatives (E96, Logo).
  • Gaming / Game Publishing — C-level role owning marketing, distribution, and go-to-market strategy for published titles.
  • Media — Executive editorial roles up to Editor-in-Chief, owning content strategy, narratives, and audience growth (Kommersant, Delovoy Kvartal, Bussiness and Life)

Education

1998-2003

BA of Journalism — UrFU (Russia, Yekaterinburg)

Courses

Google • UX Design (verify at Coursera)

CalArts • Graphic Design (verify at Coursera)

CEEMAN/Adizes partner • Mini-MBA